Bitmap for WPF
Create(Device,Int32,Int32,Int32,Usage,Format,Pool,IntPtr) メソッド

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct3D9 名前空間 > Texture クラス > Create メソッド : Create(Device,Int32,Int32,Int32,Usage,Format,Pool,IntPtr) メソッド
Initializes a new instance of the Textureclass.
シンタックス
'宣言
 
Public Overloads Shared Function Create( _
   ByVal device As Device, _
   ByVal width As System.Integer, _
   ByVal height As System.Integer, _
   ByVal levelCount As System.Integer, _
   ByVal usage As Usage, _
   ByVal format As Format, _
   ByVal pool As Pool, _
   ByRef sharedHandle As System.IntPtr _
) As Texture
public static Texture Create( 
   Device device,
   System.int width,
   System.int height,
   System.int levelCount,
   Usage usage,
   Format format,
   Pool pool,
   ref System.IntPtr sharedHandle
)

パラメータ

device
width
height
levelCount
usage
format
pool
sharedHandle
参照

Texture クラス
Texture メンバ
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