Bitmap for WPF
Create メソッド (ComputeShader)

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct3D11 名前空間 > ComputeShader クラス : Create メソッド
The device used to create the shader.
The compiled shader bytecode.
A dynamic class linkage interface.
Initializes a new instance of the ComputeShaderclass.
シンタックス
'宣言
 
Public Shared Function Create( _
   ByVal device As Device, _
   ByVal shaderBytecode() As System.Byte, _
   Optional ByVal linkage As ClassLinkage _
) As ComputeShader
public static ComputeShader Create( 
   Device device,
   System.byte[] shaderBytecode,
   ClassLinkage linkage
)

パラメータ

device
The device used to create the shader.
shaderBytecode
The compiled shader bytecode.
linkage
A dynamic class linkage interface.
参照

ComputeShader クラス
ComputeShader メンバ