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GetShaderResources(Int32,Int32) メソッド

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct3D11 名前空間 > CommonShaderStageBase クラス : GetShaderResources(Int32,Int32) メソッド
Index into the device's zero-based array from which to begin retrieving shader resources.
Number of resources to retrieve.
Gets the shader resources used by the shader stage.
シンタックス
'宣言
 
Public Function GetShaderResources( _
   ByVal startSlot As System.Integer, _
   ByVal count As System.Integer _
) As ShaderResourceView()
public ShaderResourceView[] GetShaderResources( 
   System.int startSlot,
   System.int count
)

パラメータ

startSlot
Index into the device's zero-based array from which to begin retrieving shader resources.
count
Number of resources to retrieve.

戻り値の型

An array of shader resources.
参照

CommonShaderStageBase クラス
CommonShaderStageBase メンバ