Bitmap for WPF
RenderTarget クラス メソッド

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct2D 名前空間 : RenderTarget クラス

このクラスのメンバの一覧は、RenderTargetメンバを参照してください。

パブリック メソッド
 名前解説
Public メソッドvoid ID2D1RenderTarget::BeginDraw()  
Public メソッドvoid ID2D1RenderTarget::Clear([In, Optional] const D2D_COLOR_F* clearColor)  
Public メソッドstatic (Shared in Visual Basic)Creates a render target that draws to a DirectX Graphics Infrastructure (DXGI) surface.  
Public メソッドHRESULT ID2D1RenderTarget::CreateBitmap([In] D2D_SIZE_U size,[In, Optional] const void* srcData,[In] unsigned int pitch,[In] const D2D1_BITMAP_PROPERTIES* bitmapProperties,[Out, Fast] ID2D1Bitmap** bitmap)  
Public メソッドHRESULT ID2D1RenderTarget::CreateBitmapBrush([In, Optional] ID2D1Bitmap* bitmap,[In, Optional] const D2D1_BITMAP_BRUSH_PROPERTIES* bitmapBrushProperties,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[Out, Fast] ID2D1BitmapBrush** bitmapBrush)  
Public メソッドHRESULT ID2D1RenderTarget::CreateBitmapFromWicBitmap([In] IWICBitmapSource* wicBitmapSource,[In, Optional] const D2D1_BITMAP_PROPERTIES* bitmapProperties,[Out] ID2D1Bitmap** bitmap)  
Public メソッドHRESULT ID2D1RenderTarget::CreateCompatibleRenderTarget([In, Optional] const D2D_SIZE_F* desiredSize,[In, Optional] const D2D_SIZE_U* desiredPixelSize,[In, Optional] const D2D1_PIXEL_FORMAT* desiredFormat,[In] D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options,[Out, Fast] ID2D1BitmapRenderTarget** bitmapRenderTarget)  
Public メソッドHRESULT ID2D1RenderTarget::CreateGradientStopCollection([In, Buffer] const D2D1_GRADIENT_STOP* gradientStops,[In] unsigned int gradientStopsCount,[In] D2D1_GAMMA colorInterpolationGamma,[In] D2D1_EXTEND_MODE extendMode,[Out, Fast] ID2D1GradientStopCollection** gradientStopCollection)  
Public メソッドHRESULT ID2D1RenderTarget::CreateLayer([In, Optional] const D2D_SIZE_F* size,[Out, Fast] ID2D1Layer** layer)  
Public メソッドHRESULT ID2D1RenderTarget::CreateLinearGradientBrush([In] const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES* linearGradientBrushProperties,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[In] ID2D1GradientStopCollection* gradientStopCollection,[Out, Fast] ID2D1LinearGradientBrush** linearGradientBrush)  
Public メソッドHRESULT ID2D1RenderTarget::CreateMesh([Out, Fast] ID2D1Mesh** mesh)  
Public メソッドHRESULT ID2D1RenderTarget::CreateRadialGradientBrush([In] const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES* radialGradientBrushProperties,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[In] ID2D1GradientStopCollection* gradientStopCollection,[Out, Fast] ID2D1RadialGradientBrush** radialGradientBrush)  
Public メソッドHRESULT ID2D1RenderTarget::CreateSharedBitmap([In] const GUID& riid,[In] void* data,[In, Optional] const D2D1_BITMAP_PROPERTIES* bitmapProperties,[Out, Fast] ID2D1Bitmap** bitmap)  
Public メソッドHRESULT ID2D1RenderTarget::CreateSolidColorBrush([In] const D2D_COLOR_F* color,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[Out, Fast] ID2D1SolidColorBrush** solidColorBrush)  
Public メソッドオーバーロードされます。 Draws the specified bitmap after scaling it to the size of the specified rectangle.  
Public メソッドvoid ID2D1RenderTarget::DrawEllipse([In] const D2D1_ELLIPSE* ellipse,[In] ID2D1Brush* brush,[In] float strokeWidth,[In, Optional] ID2D1StrokeStyle* strokeStyle)  
Public メソッドオーバーロードされます。 Draws the outline of the specified geometry.  
Public メソッドオーバーロードされます。 void ID2D1RenderTarget::DrawGlyphRun([In] D2D_POINT_2F baselineOrigin,[In] const DWRITE_GLYPH_RUN* glyphRun,[In] ID2D1Brush* foregroundBrush,[In] DWRITE_MEASURING_MODE measuringMode)  
Public メソッドオーバーロードされます。 Draws a line between the specified points.  
Public メソッドvoid ID2D1RenderTarget::DrawRectangle([In] const D2D_RECT_F* rect,[In] ID2D1Brush* brush,[In] float strokeWidth,[In, Optional] ID2D1StrokeStyle* strokeStyle)  
Public メソッドvoid ID2D1RenderTarget::DrawRoundedRectangle([In] const D2D1_ROUNDED_RECT* roundedRect,[In] ID2D1Brush* brush,[In] float strokeWidth,[In, Optional] ID2D1StrokeStyle* strokeStyle)  
Public メソッドオーバーロードされます。 Draws the specified text using the format information provided by an C1.Win.DX.DirectWrite.TextFormatobject.  
Public メソッドオーバーロードされます。 Draws the formatted text described by the specified C1.Win.DX.DirectWrite.TextLayoutobject.  
Public メソッドオーバーロードされます。 HRESULT ID2D1RenderTarget::EndDraw([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2)  
Public メソッドHRESULT ID2D1RenderTarget::EndDraw([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2)  
Public メソッドvoid ID2D1RenderTarget::FillEllipse([In] const D2D1_ELLIPSE* ellipse,[In] ID2D1Brush* brush)  
Public メソッドオーバーロードされます。 Paints the interior of the specified geometry.  
Public メソッドvoid ID2D1RenderTarget::FillMesh([In] ID2D1Mesh* mesh,[In] ID2D1Brush* brush)  
Public メソッドオーバーロードされます。 Applies the opacity mask described by the specified bitmap to a brush and uses that brush to paint a region of the render target.  
Public メソッドvoid ID2D1RenderTarget::FillRectangle([In] const D2D_RECT_F* rect,[In] ID2D1Brush* brush)  
Public メソッドvoid ID2D1RenderTarget::FillRoundedRectangle([In] const D2D1_ROUNDED_RECT* roundedRect,[In] ID2D1Brush* brush)  
Public メソッドオーバーロードされます。 HRESULT ID2D1RenderTarget::Flush([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2)  
Public メソッドD2D1_ANTIALIAS_MODE ID2D1RenderTarget::GetAntialiasMode()  
Public メソッドvoid ID2D1RenderTarget::GetDpi([Out] float* dpiX,[Out] float* dpiY)  
Public メソッドvoid ID2D1Resource::GetFactory([Out] ID2D1Factory** factory) C1.Util.DX.Direct2D.Resourceから継承されます。
Public メソッドunsigned int ID2D1RenderTarget::GetMaximumBitmapSize()  
Public メソッドD2D1_PIXEL_FORMAT ID2D1RenderTarget::GetPixelFormat()  
Public メソッドD2D_SIZE_U ID2D1RenderTarget::GetPixelSize()  
Public メソッドD2D_SIZE_F ID2D1RenderTarget::GetSize()  
Public メソッドvoid ID2D1RenderTarget::GetTags([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2)  
Public メソッドD2D1_TEXT_ANTIALIAS_MODE ID2D1RenderTarget::GetTextAntialiasMode()  
Public メソッドvoid ID2D1RenderTarget::GetTextRenderingParams([Out, Optional] IDWriteRenderingParams** textRenderingParams)  
Public メソッドvoid ID2D1RenderTarget::GetTransform([Out] D2D_MATRIX_3X2_F* transform)  
Public メソッドBOOL ID2D1RenderTarget::IsSupported([In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties)  
Public メソッドvoid ID2D1RenderTarget::PopAxisAlignedClip()  
Public メソッドvoid ID2D1RenderTarget::PopLayer()  
Public メソッドvoid ID2D1RenderTarget::PushAxisAlignedClip([In] const D2D_RECT_F* clipRect,[In] D2D1_ANTIALIAS_MODE antialiasMode)  
Public メソッドvoid ID2D1RenderTarget::PushLayer([In] const D2D1_LAYER_PARAMETERS* layerParameters,[In, Optional] ID2D1Layer* layer)  
Public メソッドReturns an instance of GdiInteropRenderTarget for the current RenderTarget.  
Public メソッドオーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。
Public メソッドオーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。
Public メソッドvoid ID2D1RenderTarget::RestoreDrawingState([In] ID2D1DrawingStateBlock* drawingStateBlock)  
Public メソッドvoid ID2D1RenderTarget::SaveDrawingState([InOut] ID2D1DrawingStateBlock* drawingStateBlock)  
Public メソッドvoid ID2D1RenderTarget::SetAntialiasMode([In] D2D1_ANTIALIAS_MODE antialiasMode)  
Public メソッドvoid ID2D1RenderTarget::SetDpi([In] float dpiX,[In] float dpiY)  
Public メソッドvoid ID2D1RenderTarget::SetTags([In] unsigned longlong tag1,[In] unsigned longlong tag2)  
Public メソッドvoid ID2D1RenderTarget::SetTextAntialiasMode([In] D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode)  
Public メソッドvoid ID2D1RenderTarget::SetTextRenderingParams([In, Optional] IDWriteRenderingParams* textRenderingParams)  
Public メソッドvoid ID2D1RenderTarget::SetTransform([In] const D2D_MATRIX_3X2_F* transform)  
トップ
参照

RenderTarget クラス
C1.Util.DX.Direct2D 名前空間