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TransitionLibrary2 クラス メンバ
プロパティ  メソッド  イベント

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Animation 名前空間 : TransitionLibrary2 クラス

TransitionLibrary2データ型で公開されるメンバを以下の表に示します。

パブリック コンストラクタ
 名前解説
Public コンストラクタInitializes a new instance of the TransitionLibrary2class.  
トップ
パブリック プロパティ
 名前解説
Public プロパティGets a value indicating whether this instance is disposed. C1.Util.DX.DisposeBaseから継承されます。
Public プロパティGet a pointer to the underlying Cpp Object C1.Util.DX.CppObjectから継承されます。
Public プロパティGets or sets a custom user tag object to associate with this instance.. C1.Util.DX.CppObjectから継承されます。
トップ
パブリック メソッド
 名前解説
Public メソッドstatic (Shared in Visual Basic)Initializes a new instance of the TransitionLibrary2class.  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateAccelerateDecelerateTransition([In] double duration,[In] double finalValue,[In] double accelerationRatio,[In] double decelerationRatio,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateConstantTransition([In] double duration,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateCubicBezierLinearTransition([In] double duration,[In] double finalValue,[In] double x1,[In] double y1,[In] double x2,[In] double y2,[Out] IUIAnimationTransition2** ppTransition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateCubicBezierLinearVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[In] double x1,[In] double y1,[In] double x2,[In] double y2,[Out] IUIAnimationTransition2** ppTransition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateCubicTransition([In] double duration,[In] double finalValue,[In] double finalVelocity,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateCubicVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In, Buffer] const double* finalVelocity,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateDiscreteTransition([In] double delay,[In] double finalValue,[In] double hold,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateDiscreteVectorTransition([In] double delay,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[In] double hold,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateInstantaneousTransition([In] double finalValue,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateInstantaneousVectorTransition([In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateLinearTransition([In] double duration,[In] double finalValue,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateLinearTransitionFromSpeed([In] double speed,[In] double finalValue,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateLinearVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateLinearVectorTransitionFromSpeed([In] double speed,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateParabolicTransitionFromAcceleration([In] double finalValue,[In] double finalVelocity,[In] double acceleration,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateReversalTransition([In] double duration,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateSinusoidalTransitionFromRange([In] double duration,[In] double minimumValue,[In] double maximumValue,[In] double period,[In] UI_ANIMATION_SLOPE slope,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateSinusoidalTransitionFromVelocity([In] double duration,[In] double period,[Out] IUIAnimationTransition2** transition)  
Public メソッドHRESULT IUIAnimationTransitionLibrary2::CreateSmoothStopTransition([In] double maximumDuration,[In] double finalValue,[Out] IUIAnimationTransition2** transition)  
Public メソッドオーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。
Public メソッドオーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。
トップ
パブリック イベント
 名前解説
Public イベントOccurs when this instance is fully disposed. C1.Util.DX.DisposeBaseから継承されます。
Public イベントOccurs when this instance is starting to be disposed. C1.Util.DX.DisposeBaseから継承されます。
トップ
パブリック オペレータ
Performs an explicit conversion from System.IntPtrto TransitionLibrary2.
トップ
参照

TransitionLibrary2 クラス
C1.Util.DX.Animation 名前空間