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World メソッド

C1.UWP.DX アセンブリ > C1.Util.DX 名前空間 > Matrix4x4 構造体 : World メソッド
The position of the object (used in translation operations).
The forward direction of the object.
The upward direction of the object. Its value is usually [0, 1, 0].
Creates a world matrix with the specified parameters.
シンタックス
'宣言
 
Public Shared Function World( _
   ByVal position As Vector3, _
   ByVal forward As Vector3, _
   ByVal up As Vector3 _
) As Matrix4x4
public static Matrix4x4 World( 
   Vector3 position,
   Vector3 forward,
   Vector3 up
)

パラメータ

position
The position of the object (used in translation operations).
forward
The forward direction of the object.
up
The upward direction of the object. Its value is usually [0, 1, 0].

戻り値の型

The world matrix.
参照

Matrix4x4 構造体
Matrix4x4 メンバ