Bitmap for UWP
Create(Device,Resource) メソッド

C1.UWP.DX アセンブリ > C1.Util.DX.Direct3D11 名前空間 > ShaderResourceView クラス > Create メソッド : Create(Device,Resource) メソッド
The device to use when creating this ShaderResourceView.
The resource that represents the render-target surface. This surface must have been created with the ShaderResourceflag.
Creates a ShaderResourceViewfor accessing resource data.
シンタックス
'宣言
 
Public Overloads Shared Function Create( _
   ByVal device As Device, _
   ByVal resource As Resource _
) As ShaderResourceView
public static ShaderResourceView Create( 
   Device device,
   Resource resource
)

パラメータ

device
The device to use when creating this ShaderResourceView.
resource
The resource that represents the render-target surface. This surface must have been created with the ShaderResourceflag.
参照

ShaderResourceView クラス
ShaderResourceView メンバ
オーバーロード一覧