Bitmap for UWP
CopyTiles メソッド

C1.UWP.DX アセンブリ > C1.Util.DX.Direct3D11 名前空間 > DeviceContext2 クラス : CopyTiles メソッド
void ID3D11DeviceContext2::CopyTiles([In] ID3D11Resource* pTiledResource,[In] const D3D11_TILED_RESOURCE_COORDINATE* pTileRegionStartCoordinate,[In] const D3D11_TILE_REGION_SIZE* pTileRegionSize,[In] ID3D11Buffer* pBuffer,[In] unsigned longlong BufferStartOffsetInBytes,[In] D3D11_TILE_MAPPING_FLAG Flags)
シンタックス
'宣言
 
Public Sub CopyTiles( _
   ByVal tiledResourceRef As Resource, _
   ByVal tileRegionStartCoordinateRef As TiledResourceCoordinate, _
   ByVal tileRegionSizeRef As TileRegionSize, _
   ByVal bufferRef As Buffer, _
   ByVal bufferStartOffsetInBytes As System.Long, _
   ByVal flags As TileMappingFlags _
) 

パラメータ

tiledResourceRef
tileRegionStartCoordinateRef
tileRegionSizeRef
bufferRef
bufferStartOffsetInBytes
flags
参照

DeviceContext2 クラス
DeviceContext2 メンバ