Bitmap for UWP
GetResourceTiling メソッド

C1.UWP.DX アセンブリ > C1.Util.DX.Direct3D11 名前空間 > Device2 クラス : GetResourceTiling メソッド
void ID3D11Device2::GetResourceTiling([In] ID3D11Resource* pTiledResource,[Out, Optional] unsigned int* pNumTilesForEntireResource,[Out, Optional] D3D11_PACKED_MIP_DESC* pPackedMipDesc,[Out, Optional] D3D11_TILE_SHAPE* pStandardTileShapeForNonPackedMips,[InOut] unsigned int* pNumSubresourceTilings,[In] unsigned int FirstSubresourceTilingToGet,[Out, Buffer] D3D11_SUBRESOURCE_TILING* pSubresourceTilingsForNonPackedMips)
シンタックス
'宣言
 
Public Sub GetResourceTiling( _
   ByVal tiledResourceRef As Resource, _
   ByRef numTilesForEntireResourceRef As System.Integer, _
   ByRef packedMipDescRef As PackedMipDescription, _
   ByRef standardTileShapeForNonPackedMipsRef As TileShape, _
   ByRef numSubresourceTilingsRef As System.Integer, _
   ByVal firstSubresourceTilingToGet As System.Integer, _
   ByVal subresourceTilingsForNonPackedMipsRef() As SubResourceTiling _
) 

パラメータ

tiledResourceRef
numTilesForEntireResourceRef
packedMipDescRef
standardTileShapeForNonPackedMipsRef
numSubresourceTilingsRef
firstSubresourceTilingToGet
subresourceTilingsForNonPackedMipsRef
参照

Device2 クラス
Device2 メンバ